Monday, 17 November 2014

Plague Bearers, Herald of Nurgle, and full army shots

Although it's been kind of fun, it's something of a relief to be finally done with painting all these Daemons. It's also been an unusual experience for me in that:
1. I completed a project
2. It didn't take me a lifetime.

Having said this (and I think I may have hinted at it before), I do have ideas in mind for all the new Nurgle kits that got released for End Times.  Quite when I will get around to buying / doing this work, who can say?

The plague bearers I've been working on are a mix of the most recent metal ones from a good few years back, with a couple of older sculpts thrown in.  There is a bit of light conversion work to produce some Icon bearers, and they've all had their tabs cut off in order to mount them on resin bases (lots of sawing - urgh).

I had been intending on attempting to replicate the scheme I had used for the previous batch of plastic plague bearers, but I've either forgotten how to do it, or there is some bizarre difference in quality between plastic and metal that can cause paints to react differently. Obviously the latter is likely to be science I've just made up...  Anyway, the crux of the matter is, I tried something a bit different, and on several of the models went for a bit of a more abstract application of glazes and washes. I think they roughly tie in with each other, which is the most important thing. They also don't look out of place next to the plastic plague bearers either. Relief.

The herald is a proxy, which is produced by MaxminiEU, I can't remember for the life of me what the thing is called, but it's of little importance. It seems to more or less do the job. I have to say that I don't like the model as much as I did when I bought it (at Salute around 2 or 3 years ago). But hey, i was doing this whole thing on the cheap remember....

Thursday, 13 November 2014

Plague Drones of Nurgle & Nurglings

More quick, dirty daemons of Nurgle. Thought I'd share with you some more evidence of my activities...

In terms of interesting things to say about these big flies, well I binned off making the riders for the plague drones, as I thought they made the models look ridiculously goofy. It's just improbable, but not in a cool way. I tried a bit of an experiment on the wings, which basically involved creating (or trying to create) a moth style mottled pattern on the wings.  This was then washed with successive layers of Athonian Cammo Shade and Agrax Earth Shade (or whatever GW calls them these days).  I then decided that the wings should also appear a bit more like the wings of bog standard insects too, so I painted on a significantly thinned down layer of Vallejo metal medium, which creates an unusual pearlescent effect. This seemed the best way of creating an iridescent effect. It doesn't come across too clearly in the majority of the pictures, as it only glisten as it catches the light, so you'll have to trust me when I say it looks good if you see it in person. Seems to combine well enough with my daemonflesh recipe, and the greenish carapaces

For the Nurglings, I used some stuff I had laying about the place, in the form of some models from that are their proxy Nurgling models I suppose. I also added a few bases of Nurglings using the Nurglings you get on the plague bearer sprues.  Not much to these. Quick layers to build up a fleshy tone, then glazed with yellow and purple. Add a bit of Tamiya Clear Red, and done.

Wednesday, 12 November 2014

Nurgle Soul Grinder finished

A while ago I posted some photos of this beast, which I'd based on the Araknarok kit.

Very basic conversion, which blocks up a few holes, adds a few green stuff cables and adds a few capering nurglings and an artillery piece in the mouth.  This was basically a tester piece for learning how to use tentacle makers.  I know I'm capable of better both in terms of the greenstuffing and the paint job, but I think it does the job.

I've better plans for another counts-as soul grinder of Nurgle which is based around a different kit...

This thing is huge

No idea why this looks so green

Or why this looks more grey than green

Tuesday, 21 October 2014

The Ulcer of the Abstruse Sector - Great Unclean One of Nurgle

Over the past few weeks I've been doing a little work here and there to finish off my Great Unclean One, who will be known as The Ulcer of the Abstruse Sector. For none shall know the True Name of this foul denizen of the warp, and thereby bind it into service...

I've had this model for ages, and had painted it previously (some 6 years ago) to a much lower standard.  When I decided I was going to try and put together a mono-Nurgle Daemon force some time ago, along with a load of other stuff, it went into the paint stripper.  After a rebuild, re-pin and re-fill on the gaps, and a lengthy little  at a time paint job, here is the finished (apart from varnishing) beast.  I think I enjoyed painting this a great deal more than I did the previous time. Maybe this is partly due to increased confidence in my skill level (slightly improved from a few years back), and maybe partly due to a better understanding of colour (he was green last time; the folly of youth). But most probably because of taking steps in using new techniques (newish to me at least) like not drowning everything in bucket loads of wash, and instead applying it a bit at a time, in the right places, and also gaining a bit of confidence with glazes...

I've done some pictures in normal lighting (which came out a little dark), and also some further shots with flash, which show (hopefully) the colour transitions and glazing effects a bit better. Apologies if they are a bit glarey, but I took them with my phone.  In fact, why am I apologising? If I really meant it, I wouldn't publish them.  Feel free to ponder that one out to your hearts content should you wish to do so.

Tried to put a filter on this picture. You can now more of less tell what's in it!

These flash shots do unfortunately pick out the small flaws in the basing (now corrected)

Saturday, 11 October 2014

The Lazarine, Daemon Prince of Nurgle

Quite some time ago (obviously this will be at least 2 years since - usual Tony of Nurgle standard practice), I picked up the fantastic Old Death model produced by Enigma Miniatures with the intention of making it into a Daemon Prince of Nurgle.

I really like how the static pose of the creature implies loitering in the background (waiting escort the damned to Hades or some-such), while the wind swept robe adds a nice sense of movement. If he was a bit taller I'd maybe think of him as Mortarion as Daemon Prince. Perhaps it would be a more accurate reflection of a Grave Warden elevated to daemonhood.  Either way, I think he adds a nice touch of visual variety to my mono-Nurgle daemon army...  I've named him the Lazarine after a form of "spotted leprosy".

Monday, 6 October 2014

As the wails of tormented souls echo about the desolate landscape, a horrific apparition lurches into view...

This is my interpretation of a Herald of Nurgle on a Palanquin. In theory it can be used as such, or as a suitable stand-in for Epidemius.  It's a kit bash idea I've had in mind for quite some time, asides from the finer details.

I should take the opportunity to thank Tim (Fulgrim) from The Tears of Istvaan for kindly donating most of  a Vampire Counts Corpse Cart kit. So er, "mad props, yo" (or whatever the youth say these days).  I rounded out the missing bits with a bit of cut down and melted sprue (where one of the stumbling corpses attaches to the yoke of the cart; a head from the ever popular Empire Flagellants kit; and a random zombie arm I had laying around (it might be from a Kings of War zombie or a GW one - can't remember which).  The other key addition to the cart is the widened platform at the back where old Rotten Chops himself stands. This was created from them wooden stirrer things you can pick up in Costa coffee shops. Apologies to Costa for robbing their stirring sticks.

These here are some photos that I took. Sorry that they aren't the best quality...

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