All has been quiet on the blogging front recently, I'm afraid. I've just not been up to that much hobby-wise, apart from a trip to Nottingham to visit my good buddy Fulgrim, who was heavily involved in the play-testing and design of the recent Death Watch: Overkill game. So we obviously spent a chunk of time playing that. And drinking. And eating. And watching Star Wars. Good times, yo.
I did finish up this fellow, who will be a part of my Ordo Hereticus retinue, in the role of... priest / preacher / general ecclesiarchy God-Emperor bothering busy body. The model is from Black Scorpion's range of Cutlass models, and was part of a very bargainous set I picked up at Salute last year.
Here he is. Sweet beard, dude.
Showing posts with label ecclesiarchy. Show all posts
Showing posts with label ecclesiarchy. Show all posts
Friday, 29 April 2016
Monday, 27 January 2014
World building part 2
Moving on from yesterday's post, I thought I'd talk briefly about the theme I've got in mind.
The theme that I want my table to have is that of an Imperial Shrine World, in a contested part of the Galaxy. Most areas should be battle damaged, and some should be largely unscathed.
These Shrine Worlds we hear about in the background material are something that I've found somewhat intriguing since I first came across them. Whole worlds dedicated to the Adeptus Ministorum and the Imperial cult. It's a mind blowing concept to me.
I've also recently re-read Dan Abnett's Eisenhorn stories, and there was one particular element in the second book that stuck a chord with me, and that I thought would be interesting to include in my perceived theme. This was the mention of the "law of legibility" in the cemeteries on Cadia. For those that are not familiar with this, Cadia is something of a fortress world that breeds warrior stock for the Imperial Guard's Cadian regiments. It produces a lot of soldiers. Who then die in droves, and earn the right to a burial plot on their home world. Unfortunately, space is at something of a premium in these cemeteries, and thus there are members of the Ecclesiarchy whose specific role is to maintain these burial sites, and keep track of whether the inscriptions on the grave markers have been rendered illegible by the elements. Once a marker's inscription is considered to illegible, the dead soldier is considered to have passed from memory, and the remains will then be disinterred, and moved to a mass grave or incinerated, thus making room for fresh (or not so fresh) inhabitants of the burial plot.
Anyway, I found some images on Google Images that I thought might give me some ideas on how things might look. Only when I make the buildings for my table, they'll be crapper.
Labels:
Adeptus Ministorum,
Cadia,
Cities of Death,
Dan Abnett,
ecclesiarchy,
Eisenhorn,
gaming board,
gaming table,
Imperial cult,
Imperium,
inspiration,
Shrine World,
the law of legibility,
world building
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